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maruke 
Strong supporter
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Date registered: 22.08.2005
Post:25
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...   Created on 23.09.2005 - 15:32Jump to top Quote this post Report this post Edit Delete


This is a heck of a strange Topic. The title is cool, though.

bye, chris

[Dieser Beitrag wurde am 23.09.2005 - 16:10 von maruke aktualisiert]




ShadX ...
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Date registered: 20.01.2005
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...   Created on 23.09.2005 - 16:57Jump to top Quote this post Report this post Edit Delete


guest schrieb

    Please write your comments.

    ...

    I read some rumors that nVidia GLSL compiler doesen't handle the 1.0*vec1 + (0.0/0.0)*vec2 situation in the same way as Ati's. Don't know how 3D labs cards handle it...

In the same way... 3Dlabs develope the compiler together with Ati...





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