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Maxey 



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Date registered: 03.02.2006
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...   Created on 03.02.2006 - 18:54Jump to top Quote this post Report this post Edit Delete


Hi there,

as I am trying to create my own shaders, I encountered the problem, that I do not have a single clue (except the ones that are given with some shaders...) what kind of uniform variables are given by the plugin (OGL2, of course...) and what can be done with them.

Because I haven't found information like this in this forum using the search function, I would appreciate if you could give me a list of available uniform variables and their meaning.

I already tried to figure this out on my own, but the resulting shader was some kind of a spooky experiment... only displaying the outlines of objects or black/or white lines around objects or everything looked 'painted'... to sum up: nice to see, but highly unintentional.

Thanks for any response in advance...





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