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guest ![]() Real addict ![]() ![]() ![]() Status:Offline Date registered: 30.07.2004 Post:856 Send Message |
Smaltalk. | ||||
ShadX ![]() Real addict ![]() ![]() ![]() Status:Offline Date registered: 20.01.2005 Post:267 Send Message |
Hi Guest(r), where are you? | ||||
guest ![]() Real addict ![]() ![]() ![]() Status:Offline Date registered: 30.07.2004 Post:856 Send Message |
I was busy to finish my "non-logical" shader. | ||||
maruke Strong supporter ![]() ![]() Status:Offline Date registered: 22.08.2005 Post:25 Send Message |
bye, Chris | ||||
guest ![]() Real addict ![]() ![]() ![]() Status:Offline Date registered: 30.07.2004 Post:856 Send Message |
The C2D can look nicer in some situations and you can combine both shaders with the fullscreen smoothing. So i would not dare to say which effect is better on the 2D part.
That could leave some open room for further improovements -> to code a interpolation-transposition shader instead of interpolation shader only. | ||||
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