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The_Source ...
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...   Created on 28.12.2006 - 20:41Jump to top Quote this post Report this post Edit Delete


Check first battle with Dracula in Castlevania: Symphony of the Night to see what I mean. None of the special effects there are drawn properly. Happens with any settings (even with full everything). This is not only game with such problem. Pete's software plugin 1.17 draws everything properly, but since linux version is MEGA SLOW (SDL version would be really nice) it is unplayable. Is there any way to fix bugs in OpenGL plugins?





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PeteBernert 
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...   Created on 14.01.2007 - 20:37Jump to top Quote this post Report this post Edit Delete


1. imho, a "SDL version" of the soft gpu plugin wouldn't lead to any significant speed up.

2. if special effects are missing in a game with the OpenGL/D3D, then they are most likely done by hard-to-generally-detect-and-emulate offscreen drawing.

The OGL2 plugin has a better chance to get those effects right, in the OGL1 plugin the only way is by doing a 'special game fix'.




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...   Created on 15.01.2007 - 17:28Jump to top Quote this post Report this post Edit Delete


1. Depends on a driver. Drivers from NVIDIA (not nv that is with X-Org) usually provide good perfomance.

2. Tried OGL2 but no luck.
What do you mean hard to detect? Isn't the emu responsible for giving gpu plugin correct commands?





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