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Sun13 



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Date registered: 15.07.2009
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...   Created on 03.08.2009 - 10:40Jump to top Quote this post Report this post Edit Delete


Slam'n Jam 96 has some black borders when using Pete's OpenGL2 2.9

I have a Nvidia Geforce 8500 GT, with the latest drivers.

No amount of settings can make those black lines go away. Even extended + smoothed sprites doesn't help.

Is there a fix for this? Any help would be appreciated.

Thanks.




KrossX 
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...   Created on 03.08.2009 - 15:50Jump to top Quote this post Report this post Edit Delete


Do the borders persist when texture filtering and hi-res texture modes are disabled?





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dicewoman 



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...   Created on 03.08.2009 - 17:33Jump to top Quote this post Report this post Edit Delete


Sun13 schrieb

    Slam'n Jam 96 has some black borders when using Pete's OpenGL2 2.9

    I have a Nvidia Geforce 8500 GT, with the latest drivers.

    No amount of settings can make those black lines go away. Even extended + smoothed sprites doesn't help.

    Is there a fix for this? Any help would be appreciated.

    Thanks.


Same happening with classic HW accel. plugins? They are my first pick with most of the games. I don't own this speciffic game...so a screenshot would be appropriate.




Sun13 



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...   Created on 03.08.2009 - 22:29Jump to top Quote this post Report this post Edit Delete


Yes. I can turn all the settings off in the OpenGl2 plugin, and the black borders still persist.

The only settings where the glitches do change are the internal Y and X resolutions, but it doesn't get rid of them. It only makes it worse.

How does a glitch as bad as this go unnoticed? It just doesn't make any sense.

Help is appreciated.





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