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Date registered: 06.08.2006
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...   Created on 06.08.2006 - 14:39Jump to top Quote this post Report this post Edit Delete


Hi,

I can't seem to get shaders to work with the OGL2 plugin. I tried it with ePSXe and with PSXEven, but get the same results for both. Whenever I try to use a shader I get the error message 'Missing Custom File'. The emulators don't crash but continue without the shader. I have a Geforce 7600 so that should be good enough. I have checked the name of the directory that holds the shaders and I have renamed the two shader files to gpuPeteOGL2.fp and gpuPeteOGL2.vp respectively.

Anyone have an idea what's wrong?




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...   Created on 06.08.2006 - 17:23Jump to top Quote this post Report this post Edit Delete


Well... it seems most of them are working. ePSXe crashed a couple of times and left some processes running in the background. After terminating these most of the shaders work. Scale2x is still generating the same error message though.





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Verwandte Suchbegriffe:
epsxe custom shaders | shader effects missing custom file epsxe | epsxe missing custom shader file | epsxe shader missing custom file | missing custom file | shader missing custom file | missing custom file gpupeteogl2.vp | epsxe missing custom files
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