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Recca Status:Offline Date registered: 01.05.2005 Post:3 Send Message |
Hi pete. | |||
PeteBernert Admin ![]() ![]() ![]() ![]() ![]() Status:Offline Date registered: 04.10.2003 Post:818 Send Message |
the OGL2 plugin doesn't need that fix, as long as you don't turn on texture filtering. If you use a fullscreen shader filder instead, everything will be fine (even better as with the OGL1/D3D plugins, since there can be even "green lines" or "red lines" in the old plugins, and the game fix canot repair those). | |||
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