
| Homepage | Members | Register | Login | Search | Old board |
![]() |
| Author | Topics » Book an abo for this thread | | ||
Owen Status:Offline Date registered: 03.10.2006 Post:2 Send Message |
Hi, I'm trying to get FF7 for epsxe configured properly....was having slow down issues in battles but reverting to 1.5.2 in epsxe fixed it. However, my question is about the internal X resolution setting in the OGL2 configuration. I just upgraded from an NVIDIA 6600GT to an MSI ATI x1900xtx, and whenever I try to set the x resolution higher than 1, the game runs but the screen is all messed up with colors all over the place. I can hear the sound running fine in the background, but the graphics are all corrupted. I know there was a problem with ATI cards doing this but I thought it was fixed in the 1X00 series. I've tried the newest MSI drivers, but I dunno if there's anyway to update it further. Also, for the internal Y resolution....it runs fine at 2 but if I use 3 I get a " no buffer available!" error when I try to run the program. Any ideas? thanks | |||
Owen Status:Offline Date registered: 03.10.2006 Post:2 Send Message |
Solved my own problem! I just had to set Render Mode to 2: Use framebuffer object. Works great now | |||
| Similarly threads: | |||
| Topics | Created by | Replies | Boardname |
| Internal Resolution Y 2 | Mangetsu | 5 | pete_bernert |
| Internal X Resolution | DeathSpreadeR | 0 | pete_bernert |
| internal resolution question | optimus | 4 | pete_bernert |
| Problem with internal X resolution | DeathSpreadeR | 5 | pete_bernert |
| High internal resolution | spiegel | 2 | pete_bernert |
![]() |