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Ashborn ...
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...   Erstellt am 22.11.2010 - 08:30Zum Seitenanfang Beitrag zitieren Beitrag melden Beitrag verändern Beitrag löschen


so download links wurden angepasst und sollten wieder funzen. bis auf die "aufhebung der waffenbeschränkung"... den hatte ih net mehr





Signatur
Das Wort "Vegetarier" kommt aus dem indianischen und bedeutet in etwa soviel wie: "Zu Blöd zum Jagen!"

Vegatrier bentzen oft das argument, dass sie keine Lebewesen töten oder essen würden.....
Pflanzen sind auch Lebewesen, sie sind nur nicht so schnell wie die anderen, deshalb: siehe oben ^^

Ashborn ...
Ashinator
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...   Erstellt am 02.12.2010 - 04:37Zum Seitenanfang Beitrag zitieren Beitrag melden Beitrag verändern Beitrag löschen


es gibt einen neuen mod:

Lost in London

LOST LONDON(Imagine the Impossible)
----------------------------------------------------------------
LOST LONDON VERSION: V2&1.2
TRAILER(Made with 1.2 Version)= http://www.youtube.com/watch?v=i08aqRHQ_Ok
GAMEPLAY VIDEO(Made with 1.0 Version by Chrischn)= http://www.youtube.com/watch?v=4AH9wlmwG1w
Alternative Site for Lost London Updates= http://lostlondon.freeforums.org/index.php
---------------------------------------------------------------
OPTIONAL MODS&BUGFIXES(Optional mods are in "Lost London Addons" mod and Bugfixes(for V2) is in Bugfix Mod , install with Launcher)
---------------------------------------------------------------
-Ripper(Turns all katanas to cool "Claw" type weapons)
Original "Claw Mod" Trailer= http://www.youtube.com/watch?v=ruNmLvjayZY
-Royal Death(Choose your "QFD" missions enemy count+Activates "Royal Death" bonus missions and extra "QFD" missions, all "Operate Object" missions has been replaced with new "Royal Death" Quests(These quests requires you to kill a big bunch of Named monsters)
-CYF("Choose your Fate" allows to choose the difficultiness of Elite Mode)
-Lost Summons(Turns elementals much cooler demonic minions)
-Lost London(V2) Bugfix-1(Fixes made towards Mutant enemys)
---------------------------------------------------------------
LOST LONDON FEATURES
---------------------------------------------------------------
V2 VERSION ADDED FEATURES(Not compatitle with Lost London Addons Pack)

Auto-Identify(All items are automaticaly identified when they drop,therefore anylyzers has been removed from game)
Increased Mob density(About 50%)
New Spawn System(Enemys respawn every 10 minutes after their numbers are lower then 25% in the map)
Level Requirement removed from items(Use and upgrade weapons and armors of any level without worrying about your level,mods were untouched)
Better chance of Unique and Legendary drops
Increased chance of Unique and Legendary items appear for Vendors
New enemy type= Mutant(Certain enemys are now "Mutant" type, Mutant enemys are stronger variations of their default versions)
New Environments= Most maps have completely new environments, also many places have improved lightning and shadow effects
Ancient Blood is 20-50 times bigger
Hellrifts appear slightly more frequently and starts appearing from areas near Holborn station
Hellrifts can appear in rare occasions in "Ancient Blood" and can start "Hellcycle"
Hellcycle is continous maps of "Ancient Blood",also the portals eventually lead you to first "Ancient Blood"
Passageways starts appearing from areas near Holborn station
Mega Inventory(4*Bigger)
Remade Mutant Dye Kits(Their original affixes didnt work in Lost London,but now they are once again useful)
Remade Experience Tables(For more balanced Leveling)
Dozens of smaller fixes
*Note* I have done my best to test everything out, but its nearly impossible to test every feature,quest,enemy and item. If there is need, i will release Bugfix packs to fix every problem found. It is recommended to make new character. This update nearly took my sanity and health,but it was worth it, i hope you all enjoy this ultimate release of Lost London :twisted:

1.2 VERSION ADDED FEATURES(Re-Uploaded 13.11 2010)

Super Moloch 2.0(Moloch is made even stronger and now when he's health is low he can summon "Baby Molochs" to assist him)
Shadow Husks can summon "Baby Moloch" too.
Max Level Rised to 100!(Only crazy Hellgaters can grind that far :mrgreen: )
Real London subway map poster.
Lost London 1.2 Version can be installed without Revival patches.

1.1 VERSION ADDED FEATURES

More quests converted to "Quest for Death" missions.
Fixed few Quests(Wrong enemies and amounts)(Credits for Razu for finding them)
More Balanced Leveling System(Specialy desingned for New Lost London Versions)

1.0 VERSION ADDED FEATURES

10+ NEW QUESTS= All "Explore Map" missions have been replaced over 10+ new quests, all new quests are "Quest for Death" type hunt and kill missions...Happy Hunting!
"Giant" enemies like Ravager Mastodons and Vortex Goliaths can be champion monsters now!(Also they are even Bigger then regular ones!)
Item usage modifications=Injectors cooldown rised to 30sec(default 10), but Health,Power,Regenerate Injectors dont share cooldowns anymore. Also every consumable have invidual cooldown not "group cooldown".
Lots of modificated skills. Example:Precision strikes wont share cooldowns anymore!
Slightly harder Elite Mode.
Enemy awareness increased.
More Balanced Elementals.
Over Douple Sized Inventory!

0.80 VERSION ADDED FEATURES

MAXIMIZED SKILLS
Raises the amount of points you can put on skills.
4(before)=5(after)
5-9(before)=10(after)
10(before)=15(after)

"Hybrid Class" names shows correctly in character select screen
"Hybrid Class" names shows correctly on items
Autopick Up on all injectors,quest items and consumables.
Duplicated Skills merged for one skilltab(Example=Precions Strikes)

0.60 VERSION ADDED FEATURES

New BOSS= Lord Naglor(Nether Lord Reaper) appears in first "wanted" mission in St.Pauls station.
*Note* Version 0.60 is not compatitle with "Superboss" mod.

0.56 VERSION ADDED FEATURES

Fixed the install path(This Update is MUST to get all features to work.)

0.55 VERSION ADDED FEATURES(Re-Uploaded 23.10 2010)

"Hybrid Classes" Renamed(Blademaster=Templar,Marksman=Hunter,Summoner=Cabalist)
In "Ploughyard" Sydonai appears normal sized, but in last battle he is Colossal!

0.52 VERSION ADDED FEATURES(Re-uploaded with fix 21.10 2010)

New "Hybrid Class" System(Game now has only 3 classes= Blademaster,Marksman,Summoner,but Every Class Has ->2 - Skill Trees(See Pics= viewtopic.php?f=78&t=2221&start=100) )
Max Level Rised to 80(Get full benefit of Two Skilltrees)
New Loading Screen
"Super Moloch"(Moloch is much more powerful now!)
Fixed the sizes of few enemies.
Carnagor is more reasonable sized.
"Quest for Death" missions now grant 2 attribute points when completed(3 was default)
Has now two options when installing(Install with or without Hybrid Classes)
Missing enemy bug fixed(Certain monsters were invisible,this update fixes that.)

0.25 VERSION ADDED FEATURES

Basic enemies are normal sized
Enemies are faster and more aggressive
Rare,Legendary,Named,etc are Bigger sized and some are colossal
Bosses are Colossal
New and improved Skill Tree for Guardian
Sprint can be used endlessly and is maxed at level 1
Updated Experience System(Obtain more exp killing higher level foes then player,reduces experience penalty for killing low leveled monsters)
New Douple HP raise after every 10 Levels
New Elite Difficulty(Enemies does 50% more damage and status effects,Players damage and change to do status effects decreased by 25%)

0.20 ADDED FEATURES

Final release for patch 1.2.1(It certainly was not :D )
All quests fixed.
All bugs from 0.18 fixed.

0.18 ADDED FEATURES

Multiple modificated and balanced(Maybe :lol: ) Quests,here are some of them
"Overkill" quest in default demanded you to kill lots of Juggernauts in small sized areas,but now Juggernauts have been replaced with new enemy called Orlac(They are Zombies,but appearence can be deceiving...)
Ravager Mastodon quest enemy count lowered to 50(200 was a bit too much)
No more kill 200 Defilers in QFD Quest(Replaced with nasty things)
No more kill 200 Soul Leeches in QFD Quest(Replaced with other nasty things)
No more kill 200 Imp Troopers in QFD Quest(Once again replaced with other nasty things)
No more kill 200 Dervish in QFD Quest(Oh youre gonna hate me when you see what i put in their place :twisted: )
Sorry for not spoiling anymore, but i want you to experience the new horrors yourself :twisted:

0.17 ADDED FEATURES

Bugs fixed
Completing the game rewards you with 1 skillpoint.
"Quest for Death" enemy count increased to 200
Few Modificated Quests("In a Row" quest offers hot action with fattys :D )
Harder Elite Mode(Foes does 75% more damage and 50% more status effects,players damage has lowered by 25% and player does 25% less status effects)

0.15 ADDED FEATURES

RISE OF POWER
So what this little feature does is it reduces the experience penalty for killing low leveled monsters and it also rewards the player from killing higher leveled monters. In default the game reduces exp gain for defeating lower and higher leveled monsters as the player. This mod makes leveling faster and more reasonable, have fun!
Max Level rised to 70

0.10 ADDED FEATURES

GIANT MOLOCH
Yes Moloch is in the Lost London. He is the last wanted boss in St.Pauls station.
Quest is repeatable and you receive 1 attribute point everytime you defeat him.
oh by the way...hes huge and most dangerous foe in the game(See the pic below).
Happy Moloch Hunt!

NEW SKILLTREES,NEW SKILLSYSTEM,MODDED SKILLS
You only need to spend one skillpoint to unlock next skill. You can use as many skillpoints
to skill once its unlocked,there is no level requirement for rising it anymore.
Many skills have been changed and balanced in Lost London. The most notable skilltree
changes is for Engineer who now has "Sniper" skill that replaces rapid fire and many
engineers skills has new location,also Engineer is able to summon 3 bots at once. Every class has skill changes. Mostly to balance or make it useful(Example=Hellfire is now freaking scary and useful,it can be spammed quite alot,also you can throw grenades quite fast this time). It would be quite big list to write all changes, so im gonna make a guide to it later. See yourself and give opinions. Skilltrees are updated daily and YOUR feedback is important as i might make reasonable wishes true!

Starting Attributes have been changed for all classes
Some Classes has new starting equipment
Class based starting mana bonus(Cabalist have most,then Templars,then Hunters)
Classes dont have starting skill, you get 1 skillpoint from Nemo(when you receive cube)
To excisting characters, just use skill retrainer and you get your starting skillpoint
away.
Increases sizes of all enemies and Bosses are huge and scary!
Increases sizes of all Minions,Elementals and Reaper!
Increases Health,Armor,Shields and elemental damage of Elementals.
Increases Attack rating of Elementals...they attack more often!
Increased Moving Speed of Minions,Drones,Bots and Elementals!
Increased Every enemys Moving Speed!
Increases the sizes of all Melee weapons,Shields and Focus items(About 30%)
Increases palladium size(about 30%),Bigger coins looks cool!
Increases the selling prices of pets(10k)
Max Level rised to 60
Zombot has price and can be bought from vendors(100k)
Beamguns(Damage lowers to 50% instead of 25%)
Attribute retrainer has same price as Skill retrainer(10k)(Prices lowered for a reason)
Autopick up Consumables
No Skill Affixes(No more tactical stance+2 or sniper +1 on items)
Reduced Buybackspace(reduces slowdowns at stations)
Super "Devil Fire" Mod included(Increases many weapons rate of fire)
Fs-Talon Lauchers are now Templars weapon(Finaly a suitable rifle for templars)
Modificated Quest For Death(Kill objectives 100 per quest and attribute reward 3 points)
Most Quest For Death missions are repeatable
Increases melee range from 2m to 3m
Increases character moving speed(about 50-75%)
Increased Dual Focus Spell Damage(From 60% each to 75% each,necessary for new difficulty)
Increased Melee damage while using two melee weapons(from 70% each to 75% each)
Accuracy Increases Critical Damage by 3%(Default 2%)
Instant Vendor and Crafter Refresh
You receive douple attribute points after every 10 Levels(Lv1-9=5ap,Lv10=10ap,Lv11-19=5ap,Lv 20=10ap,etc)
Enemys does 75% more damage in Elite
Enemys does 25% more status effects in elite
Enemys speed and attack rating increased(+20%)
Lowers the players damage in Elite(-20%)
Lowers the players change to do status effects in elite(-20%)
No Sell price penalty in Elite
More Rare,epic and legendary foes in elite(about douple)
Many,Many More features there and there. I tryed to remember all. Oh dont be too harsh as this is first beta version and the feature list is quite big and remembering them all is
quite difficult. Thank you for your support and i hope the wait was worth it.
Feedback is allways nice as this is only beginning. The Final and Ultimate version of Lost London is released for patch 2.0.

New Starting Attributes

Templar: Acc:20, Str:35, Sta:25, Will:30
Hunter: Acc:35, Str:20, Sta:25, Will:30
Cabalist: Acc:30, Str:20, Sta:25, Will:35




Attachment:
Lost London(V2).mod.zip [2.37 MiB]
Downloaded 136 times




Attachment:
Lost London(V2)Bugfix-1.mod.zip [116.15 KiB]
Downloaded 61 times




Attachment:
Originalexperiencetables(For V2&1.2).mod.zip [5.88 KiB]
Downloaded 12 times




Attachment:
Lost London(1.2).mod.zip [2.33 MiB]
Downloaded 265 times




Attachment:
Lost London Addons(For Lost London 1.2 Version).mod.zip [441.75 KiB]
Downloaded 181 times




-----------------------------------------------------------
INSTALLATION ORDER
-----------------------------------------------------------

1=Official Patch 1.2
2=Lost London(V2) or Lost London(1.2)
3=Lost London Addons(Only if you installed 1.2 version) or Lost London Bugfix-1(Only if you installed V2)
--------------------------------------------------------------
NOTES
--------------------------------------------------------------
-Do not use any other mods then Lost London and its addons.
-It would be best to make backups, just incase.
-Let me know if something is not working proberly so i can fix it. Thanks.
-YOU NEED TO INSTALL LOST LONDON WITH LAUNCHER!
-MAKE NEW CHARACTER!(No need for new characters if you have previous Lost Londons installed)
----------------------------------------------------------
CREDITS
----------------------------------------------------------
Maeyan and Developer Team(Nothing would be possible without them)
Malachor(For "Reduced buybackspace",Bigger Inventory and lots of other things)
Kite(For various instructions and new class system would not be possible without him)
Tirex(For original "QFD")
Dawe1313(Hes another one who inspired me to become a Modder)
sfhgus(For testing and suggestions)
Ratero(For testing and suggestions)
Belhawk(For idea about enemy sizes)
Razu(For testing and finding the version 1.0 "flawed" quests)
Whole Community(Worlds best community and members )
You(For downloading)



englische patch note
hmmm da die downloadlinks nicht über nommen wurden, mache ich mich mal bei gelegenheit bei und werd den letzten mod testen....bericht folgt, mod auch im forum zufinden. allerdings nur der mod-version 2.0 und nicht die optionalen dinger.





Signatur
Das Wort "Vegetarier" kommt aus dem indianischen und bedeutet in etwa soviel wie: "Zu Blöd zum Jagen!"

Vegatrier bentzen oft das argument, dass sie keine Lebewesen töten oder essen würden.....
Pflanzen sind auch Lebewesen, sie sind nur nicht so schnell wie die anderen, deshalb: siehe oben ^^

Bloidbuster ...
Teufelssoldat
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...   Erstellt am 14.12.2010 - 22:08Zum Seitenanfang Beitrag zitieren Beitrag melden Beitrag verändern Beitrag löschen


Ashborn schrieb

    yup, mein höchster "ertrag" lag bei 1.8 mille

    im 1.5 beta hatte mein einziger schatzgang (lvl14) sagenhafte 0.6 k palas. ich habe fast ein fön bekommen ^^

hihihih dann hatteste wenigsten immer trockene Haare.


OMG WTF hätt ich nett für möglich gehalten das es soviele Mods gibt!!! Bleib trotzdem bei Lost in London da hab ich erst ma genug zu tun*GG*





Signatur
avoid to be Bloid
(Vermeiden Sie Bloid zu sein)
Bei Risiken und Nebenwirkungen, hilft beten
und ich hab meine eigene Laufzeile:-P))))

Lauf Zeile laauf

Ashborn ...
Ashinator
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...   Erstellt am 14.12.2010 - 23:04Zum Seitenanfang Beitrag zitieren Beitrag melden Beitrag verändern Beitrag löschen


ich auch, habe festgestellt, dass man mit 30k palas reich sein kann ^^.





Signatur
Das Wort "Vegetarier" kommt aus dem indianischen und bedeutet in etwa soviel wie: "Zu Blöd zum Jagen!"

Vegatrier bentzen oft das argument, dass sie keine Lebewesen töten oder essen würden.....
Pflanzen sind auch Lebewesen, sie sind nur nicht so schnell wie die anderen, deshalb: siehe oben ^^

Ashborn ...
Ashinator
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...

Status: Offline
Registriert seit: 05.11.2008
Beiträge: 5069
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...   Erstellt am 08.06.2011 - 14:38Zum Seitenanfang Beitrag zitieren Beitrag melden Beitrag verändern Beitrag löschen


muss mal folgendes korrigieren:

alle erschienden mods (patches) sind seit einiger zeit frei fur alle. der letzte frei load bare ist der 1.2.1 patch. der 1.5 bleibt immer noch foundern vorenthalten, es wird aller dings überlegt auch diesen freizugeben.

wobei der 1.5a sich wiederum lohnt, weil fast bugfre.

während 1.5b ja die kathastrophe ist, obwohl es dor auch guten sachen gibt ^^.


umd an den 1.5 trotzdem zu kommen:

im zweiten post dashier suchen





Signatur
Das Wort "Vegetarier" kommt aus dem indianischen und bedeutet in etwa soviel wie: "Zu Blöd zum Jagen!"

Vegatrier bentzen oft das argument, dass sie keine Lebewesen töten oder essen würden.....
Pflanzen sind auch Lebewesen, sie sind nur nicht so schnell wie die anderen, deshalb: siehe oben ^^

Ashborn ...
Ashinator
.............................................

...

Status: Offline
Registriert seit: 05.11.2008
Beiträge: 5069
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...   Erstellt am 01.05.2013 - 10:49Zum Seitenanfang Beitrag zitieren Beitrag melden Beitrag verändern Beitrag löschen


der erste link war vermutlich, nunja nicht verkehrt, aber was hier drin ist funzt, inklusieve bass.dll aus dem spiel btw: dem louncher. sie wurden aus meinem aktuallen spiel entnommen und funktionieren : http://www.free-space.at/ashborn/HGL-Mo … chstdu.zip

[Dieser Beitrag wurde am 01.05.2013 - 18:07 von Ashborn aktualisiert]





Signatur
Das Wort "Vegetarier" kommt aus dem indianischen und bedeutet in etwa soviel wie: "Zu Blöd zum Jagen!"

Vegatrier bentzen oft das argument, dass sie keine Lebewesen töten oder essen würden.....
Pflanzen sind auch Lebewesen, sie sind nur nicht so schnell wie die anderen, deshalb: siehe oben ^^

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