Xandorf
Status:Offline Date registered: 09.04.2008 Post:2 Send Message | Created on 09.04.2008 - 09:49 | |
Emulator: ePSXe 1.60
Game: Final Fantasy 7
Gpu Plugin: Pete's OpenGL Driver 1.76
Spu Plugin: P.E.Op.S. DSound Audio Driver 1.9
Computer Specs
Processor: Intel Pentium4 1.6ghz
Ram: 768Mb
Video Card: Nvidia GeforceFx 5200 128Mb
Video Driver: 169.21_forceware
OS: Windows XP Pro SP2
I would like to know what the best settings would be for my setup. I tried the OGL2 Plugin, but it ran extremely slow for some reason.
I honestly would rather use the OGL2 Plugin though, but I assumed because of the way it was running that my pc just couldn't handle it. But if anyone can help me get it running right, I would greatly appreciate it.
But if it won't work with my system, some good settings for the OGL 1.76 gpu would be awesome, because it's a great gpu too.
Thanks!
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Xandorf
Status:Offline Date registered: 09.04.2008 Post:2 Send Message | Created on 09.04.2008 - 11:07 | |
Here is my settings for both plugins, if it will help.
Here is my OGL 1.76 Settings
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5200/AGP/SSE2
Resolution/Color:
- 800x600 Window mode
[32 Bit]- Keep psx aspect ratio: on
Textures:
- R8G8B8A8
- Filtering: 4
- Hi-Res textures: 0
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000001]
Here is my OGL2 Settings
Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5200/AGP/SSE2
Resolution/Color:
- 800x600 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: on
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60.0
Compatibility:
- Offscreen drawing: 0
- Framebuffer effects: 1
- Framebuffer uploads: 0
Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: off
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: on
- Game fixes: on [00000002]
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episiix Frequent poster
Status:Offline Date registered: 25.07.2007 Post:18 Send Message | Created on 23.04.2008 - 21:09 | |
forget the ogl2 plugin . your gpu not to be enough for ogl2 plugin.
ı tried this confg. on a geforce6150 and working nicely on most games :
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon X1650 Series x86/MMX/3DNow!/SSE2
Resolution/Color:
- 800x600 Window mode
[32 Bit]- Keep psx aspect ratio: off
Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limitation: off
- Frame skipping: on
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
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