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guest ...
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...   Created on 14.12.2007 - 20:33Jump to top Quote this post Report this post Edit Delete


The first algorithm is about 10% faster, but doesent look regular, flickering appears also.
Second runs about same speed.




VerGreeneyes 
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...   Created on 14.12.2007 - 21:36Jump to top Quote this post Report this post Edit Delete


guest schrieb

    The first algorithm is about 10% faster, but doesent look regular, flickering appears also.
    Second runs about same speed.


So you're saying the second looks fine, and the first messes up? Since the two are identical in everything but structure, that's probably some sort of driver bug.

At your courtesy, I'd also be interested in knowing the speed of the second version if you change conditionals 2, 3 and 4 from 'if(...' to 'else if(...'. On my older nvidia cars, this slows them down significantly, but we've already shown they don't branch well. Since 2, 3, and 4 should only be checked if the previous don't apply, it -should- in fact make it faster.




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...   Created on 15.12.2007 - 09:36Jump to top Quote this post Report this post Edit Delete


Both algorithms show same glitches.
vergreeneyes schrieb
    ...driver bug...

or a HW bug.




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