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particleman Status:Offline Date registered: 10.01.2006 Post:1 Send Message |
According to the reviews and specs the ATi X1800 series is supposed to support 4K x 4K textures. However I still cannot get the internal resolutions to run above just plain high. Is there anyone with a X1800 that has been able to run very high textures in the OpenGL2 plugin? | |||
PeteBernert Admin ![]() ![]() ![]() ![]() ![]() Status:Offline Date registered: 04.10.2003 Post:818 Send Message |
yeah, that's something I like to know as well (I have no X1XXX card for testing)... therefore ... | |||
FrancoisC Frequent poster ![]() Status:Offline Date registered: 05.01.2004 Post:15 Send Message |
I have a X1800 too, and I know of one game, Silent Hill 3, that can use 4096*4096 texture, and it work fine; but with the plugin it crash and says "No buffer available" | |||
Coyro Status:Offline Date registered: 23.02.2006 Post:3 Send Message |
I have the same situation with X1600. | |||
PeteBernert Admin ![]() ![]() ![]() ![]() ![]() Status:Offline Date registered: 04.10.2003 Post:818 Send Message |
>Hopefully, some solution will be found soon | |||
Coyro Status:Offline Date registered: 23.02.2006 Post:3 Send Message |
>You only can hope for a fixed ATI driver | |||
Stevedroid Frequent poster ![]() Status:Offline Date registered: 15.10.2005 Post:17 Send Message |
I was just messing with this the other day to test whether the X1X00 cards really had 4K texture support. I wrote a quick little OGL program that drew a plane and textured it with a 4096x4096 texture and it worked fine on a X1800 in OpenGL. So it looks like the base support is there. | |||
PeteBernert Admin ![]() ![]() ![]() ![]() ![]() Status:Offline Date registered: 04.10.2003 Post:818 Send Message |
if you really want to do a test, you not have to create and use a 4k texture, but you have to create a 4k "offscreen buffer" (pbuffer or FBO with 4096x4096 size, 32 bit color depth + attached 16 bit ZBuffer of the same size)... | |||
Kvasir Status:Offline Date registered: 11.04.2006 Post:6 Send Message |
It seems the Very High X res / Ultra High Y res settings are working as of today with the catalyst 6.4 drivers! It's kinda buggy still, however. | |||
PeteBernert Admin ![]() ![]() ![]() ![]() ![]() Status:Offline Date registered: 04.10.2003 Post:818 Send Message |
if it is a thin line on the border of the screen (doesn't matter if it's on the left/right/top/bottom), then it is propably no real bug, but artifacts from full screen filtering/full screen shaders. | |||
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| Topics | Created by | Replies | Boardname |
| Internal X Resolution | DeathSpreadeR | 0 | pete_bernert |
| internal resolution question | optimus | 4 | pete_bernert |
| Internal X resolution problems | Owen | 1 | pete_bernert |
| High internal resolution | spiegel | 2 | pete_bernert |
| Internal Resolution Y 2 | Mangetsu | 5 | pete_bernert |
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